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  	<title>Trond Lossius</title>
    <link>http://www.trondlossius.no/</link>
    <description>Works in progress.</description>
    <language>en</language>
    <pubDate>Fri, 03 Sep 2010 08:11:41 +0200</pubDate>
    <lastBuildDate>Fri, 03 Sep 2010 08:11:41 +0200</lastBuildDate>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <generator>Ruby on Rails 2.2.2</generator>
    <managingEditor>trond.lossius@bek.no (Trond Lossius)</managingEditor>
    <webMaster>trond.lossius@bek.no (Trond Lossius)</webMaster>
 		
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	    	<title>SoundEffects - An Interdisciplinary Journal of Sound and Sound Experience</title>
	      <link>http://www.trondlossius.no/articles/1022-soundeffects---an-interdisciplinary-journal-of-sound-and-sound-experience</link>
	      <description>
					&lt;p&gt;&lt;a href=&quot;http://www.soundeffects.dk/&quot;&gt;SoundEffects&lt;/a&gt; is a new international peer-reviewed journal on sound and sound experience, bringing together a plurality of theories, methodologies, and historical approaches applicable to sound as both mediated and unmediated experience. The journal primarily addresses disciplines within media and communication studies, aesthetics, musicology, comparative literature, cultural studies, and sociology for a humanities-based interdisciplinary approach to sound.&lt;/p&gt;
&lt;p&gt;The call for abstracts for the first issue is currently out, focusing on  the question of the epistemological potential of sound. How does sound provoke and influence the way in which we experience the world? How can we talk about the phenomenological, bodily experience that sound produces?&lt;/p&gt;
&lt;p&gt;More than ever, everyday life is mediated by a multitude of digitized and mechanically reproduced sounds. In Michael Bull&amp;#8217;s words: &amp;#8220;Waking, walking, driving, working and even falling asleep are all done to music or some other acoustic accompaniment&amp;#8221; (Bull, 2003). Never has urban life been noisier. Yet within philosophical, sociological, and aesthetic frameworks, the world is still mostly conceived of as a visual reality. Sound produces meaning in numerous ways, both through the phenomenological, bodily experience of sound and through emerging and changing discourses of cultural practice. Responding to this condition, contemporary sound research must reflect upon the various ways in which the world is experienced through sound.&lt;/p&gt;
				</description>
	      <pubDate>Tue, 31 Aug 2010 17:09:46 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1022-soundeffects---an-interdisciplinary-journal-of-sound-and-sound-experience</guid>
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	    	<title>Norwegian Music Technology Days 2010</title>
	      <link>http://www.trondlossius.no/articles/1021-norwegian-music-technology-days-2010</link>
	      <description>
					&lt;p&gt;September 16 &amp;#8211; 17, Norwegian Academy of Music&lt;/p&gt;
&lt;p&gt;The program for the Norwegian Music Technology Days 2010 is now &lt;a href=&quot;http://www.mustek2010.org&quot;&gt;available&lt;/a&gt;. Registration details can be found the same place.&lt;/p&gt;
				</description>
	      <pubDate>Mon, 30 Aug 2010 12:01:55 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1021-norwegian-music-technology-days-2010</guid>
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	    	<title>Could TouchOSC or OSCemote be used?</title>
	      <link>http://www.trondlossius.no/articles/1020-could-touchosc-or-oscemote-be-used</link>
	      <description>
					&lt;p&gt;&lt;a href=&quot;/system/photos/306/original/TouchOSC.png&quot; rel=&quot;lightbox&quot; title=&quot;TouchOSC screen capture&quot;&gt;&lt;img alt=&quot;Touchosc&quot; src=&quot;/system/photos/306/large/TouchOSC.png?1282683010&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;After the post &lt;a href=&quot;/articles/1019-ipad-as-auditory-scene-control-interface&quot;&gt;yesterday&lt;/a&gt; I have received some questions and suggestions about looking into &lt;a href=&quot;http://hexler.net/software/touchosc&quot;&gt;TouchOSC&lt;/a&gt;. Thanks for the feedback! Back in the days when the blog was hosted using Zope, I got bugged down with spam comments and pingbacks to the degree that I just disabled the whole lot. When revamping the site as a Rails app I didn&amp;#8217;t even bother to develop a solution for comments, so it has become pretty much of a monologue&amp;#8230;&lt;/p&gt;
&lt;p&gt;Anyway, TouchOSC is one of several iPhone/iPad applications available that can communicate with Max using OpenSoundControl. It is a nice application, and could e.g. be used to to mimic the Monome. Part of what makes TouchOSC attractive it the fact that it offers possibilities for customizing the user interface.&lt;/p&gt;
&lt;p&gt;Another interesting app offering the same, using standard Max objects to build the interface, is &lt;a href=&quot;http://www.nr74.org/c74.html&quot;&gt;c74&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;But when it comes to the kind of interface that I am currently working on, they both fall short. As the screenshot illustrates below, TouchOSC has a &lt;span class=&quot;caps&quot;&gt;GUI&lt;/span&gt; widget for controlling two-dimensional positions. But the widget is only able to cater for one point, and one would therefore need to have several of them next to each other. That limits spatial resolution. But more important it greatly reduce the intuitive visual feedback on how different sources relates to each other.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/system/photos/305/original/OSCemote.png&quot; rel=&quot;lightbox&quot; title=&quot;OSCemote multitouch screen capture&quot;&gt;&lt;img alt=&quot;Oscemote&quot; src=&quot;/system/photos/305/large/OSCemote.png?1282682951&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;http://pixelverse.org/iphone/oscemote/&quot;&gt;OSCemote&lt;/a&gt; app is getting closer, with genuin support for multiple points within the same interface. However it is not able to keep displaying the positions on the screen once the fingers are released.&lt;/p&gt;
&lt;p&gt;If the features for 2D-positional data of the two applications could be bridged, that would make for a nice addition to both of them.&lt;/p&gt;
&lt;p&gt;And while I&amp;#8217;m on the feature request bag, I am also wondering what &lt;a href=&quot;http://www.stantum.com/en/&quot;&gt;Stantum&lt;/a&gt; (previously JazzMutant) will be up to next. &lt;span class=&quot;caps&quot;&gt;IMHO&lt;/span&gt; the software developed for the Lemur would make for an awesome iPad app. Just take a look at work &lt;a href=&quot;http://www.mathieuchamagne.com/2008/06/26/espaces-croises/&quot;&gt;Mathieu Chamagne&lt;/a&gt; was doing several years ago:&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/InY8bwlVOsg?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/InY8bwlVOsg?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;PS: The fancy framing of the screenshots is curtesy of the handy &lt;a href=&quot;http://fabian-kreiser.com/&quot;&gt;iPhone Screentaker&lt;/a&gt; application.&lt;/p&gt;
				</description>
	      <pubDate>Tue, 24 Aug 2010 21:38:46 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1020-could-touchosc-or-oscemote-be-used</guid>
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	    	<title>iPad as auditory scene control interface</title>
	      <link>http://www.trondlossius.no/articles/1019-ipad-as-auditory-scene-control-interface</link>
	      <description>
					&lt;p&gt;Over the last few days I have been developing solutions for using the iPad as a multitouch device controlling auditory scenes. This will have a very practical and immediate application: At my studio at the &lt;a href=&quot;http://www.khib.no&quot;&gt;art academy&lt;/a&gt; I have currently rigged 6 speakers according to &lt;a href=&quot;/articles/1016-note-to-self&quot;&gt;the setup&lt;/a&gt; required for &lt;a href=&quot;/articles/1014-combining-spatialisation-and-panoramic-video&quot;&gt;&lt;span class=&quot;caps&quot;&gt;ICCI&lt;/span&gt; 360&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;However the desk and laptop is positioned outside the ring of speakers, and with the rather challenging acoustics of the studio it is sometime difficult to sit at the disk and properly hear the effect of the spatial positioning of sources that I am performing. With the iPad, I will be free to move away from the desk and step inside the circle.&lt;/p&gt;
&lt;p&gt;Late last week I got a solution working based on &lt;a href=&quot;http://www.pinktwins.com/fantastick/&quot;&gt;Fantastick&lt;/a&gt;. This is a straight-forward and well-documented solution. I found the Core 2D drawing functions to be slow, but OpenGL ES rendering is snappy. Starting of fromt he help file, and adding some &lt;span class=&quot;caps&quot;&gt;FTM&lt;/span&gt; and MnM magic I now have a working and responsive soltuion for a multitouch cousin of the &lt;span class=&quot;caps&quot;&gt;ICST&lt;/span&gt; ambimonitor object, as illustrated here, while busy wrapping the patch into a Jamoma module:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/system/photos/304/original/Fantastick_002.png&quot; rel=&quot;lightbox&quot; title=&quot;Fantastick as ambimonitor&quot;&gt;&lt;img alt=&quot;Fantastick_002&quot; src=&quot;/system/photos/304/large/Fantastick_002.png?1282593832&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Here is a short demo video of it in action while I&amp;#8217;m busy spatialisating all 11 voices of the famous 4&amp;#8217;33&amp;quot; piece:&lt;/p&gt;
&lt;p&gt;&lt;iframe src=&quot;http://player.vimeo.com/video/14371121?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=CCCCCC&quot; width=&quot;424&quot; height=&quot;318&quot; frameborder=&quot;0&quot;&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;The only potential downside of this solution is that it depends on image files being downloaded to the app from the internet. If the internet is unavailable in a performance situation, it&amp;#8217;s a bummer. This is the reason why I yesterday worked on a solution for &lt;a href=&quot;/articles/1018-jamoma-controlling-web-service&quot;&gt;controlling web sharing from Max&lt;/a&gt;, so that the image files can be hosted locally.&lt;/p&gt;
&lt;p&gt;Accidentally I discovered another possible strategy today. The Avatron &lt;a href=&quot;http://avatron.com/apps/air-display/&quot;&gt;Air Display&lt;/a&gt; app turns the iPad into a second screen. As seen below, this makes it possible to use ambimonitor itself on the iPad. Screen updating on the iPad is sort of slowish, and it is not mutlitouch, but the report back to the main Max application of updated position seems fast and reliable, so with the added monitoring possibilities offering of actually having spatialised sound, this would also work quite well as a rapid prototyping solution.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/system/photos/303/original/iAmbimonitor.png&quot; rel=&quot;lightbox&quot; title=&quot;Running ambimonitor on iPad&quot;&gt;&lt;img alt=&quot;Iambimonitor&quot; src=&quot;/system/photos/303/large/iAmbimonitor.png?1282593267&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A long term goal will be to be able to create this kind of apps myself, custom-tailored to my particular needs.&lt;/p&gt;
				</description>
	      <pubDate>Mon, 23 Aug 2010 20:37:47 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1019-ipad-as-auditory-scene-control-interface</guid>
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	    	<title>Ghost Architectures</title>
	      <link>http://www.trondlossius.no/articles/1000-ghost-architectures</link>
	      <description>
					&lt;p&gt;&lt;a href=&quot;/system/photos/271/original/bunkers_-_098.jpg&quot; rel=&quot;lightbox&quot; title=&quot;Ghost Architecture&quot;&gt;&lt;img alt=&quot;Bunkers_-_098&quot; src=&quot;/system/photos/271/large/bunkers_-_098.jpg?1277363761&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/system/photos/269/original/bunkers_-_030.jpg&quot; rel=&quot;lightbox&quot; title=&quot;Ghost Architecture&quot;&gt;&lt;img alt=&quot;Bunkers_-_030&quot; src=&quot;/system/photos/269/large/bunkers_-_030.jpg?1277363663&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Jeremy Welsh and Trond Lossius is participating at the 6th International Conference on Small Island Cultures Guernsey, June 22 — 25 (2010).&lt;/p&gt;
&lt;p&gt;They will be presenting &lt;em&gt;Ghost Architecture&lt;/em&gt;, an audio-visual performance based on material recorded around the sites of 2nd. world war German fortifications on islands off the west coast of Norway, near Bergen.&lt;/p&gt;
&lt;p&gt;As part of their strategy to control the shipping lanes of the North Sea/North Atlantic, the German forces built fortifications, bunkers and airstrips all along the Norwegian coast. Today, many of  these structures still remain, most of them disused relics, overgrown and almost forgotten, but some of them preserved as museums.&lt;/p&gt;
&lt;p&gt;Jeremy Welsh has been photographing in and around these relics for a number of years, while sound artist Trond Lossius recently created a site-specific audio installation in a deep tunnel beneath one of the largest subterranean fortresses on the island of Sotra, near Bergen.&lt;/p&gt;
&lt;p&gt;The presentation will combine elements of the audio materials used in the installation with photographic images, video and text to realize a work that is more about the experience of these places than a historical account of their wartime significance.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;The project is supported by &lt;a href=&quot;http://www.khib&quot;&gt;Bergen National Academy of the Arts&lt;/a&gt; and &lt;a href=&quot;http://www.bek.no&quot;&gt;&lt;span class=&quot;caps&quot;&gt;BEK&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;
				</description>
	      <pubDate>Mon, 23 Aug 2010 14:02:42 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1000-ghost-architectures</guid>
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	    	<title>Jamoma controlling Web Service</title>
	      <link>http://www.trondlossius.no/articles/1018-jamoma-controlling-web-service</link>
	      <description>
					&lt;p&gt;&lt;a href=&quot;/system/photos/302/original/MaxMSPScreenSnapz002.png&quot; rel=&quot;lightbox&quot; title=&quot;Screen shot of help patch&quot;&gt;&lt;img alt=&quot;Maxmspscreensnapz002&quot; src=&quot;/system/photos/302/large/MaxMSPScreenSnapz002.png?1282509821&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Today saw a new functionality added to Jamoma. The &lt;strong&gt;jcom.webservice&lt;/strong&gt; component enables controlling and monitoring Web Sharing, the service enabling the computer to function as a web server, from within Max and Jamoma.&lt;/p&gt;
&lt;p&gt;It does so by internally calling an AppleScript that behind the scene opens the Sharing control panel, get the setting for Web Sharing, and change it if required.&lt;/p&gt;
&lt;p&gt;One potential use is with the &lt;a href=&quot;http://www.pinktwins.com/fantastick/&quot;&gt;Fantastick app&lt;/a&gt; for iPhone and iPad. The app enables images to be downloaded from the web and used to build multitouch user interfaces, communicating with Max over the network.&lt;/p&gt;
&lt;p&gt;An obvious challenge when depending on web downloads for a performance interface is the possibility of web access being unavailable in a performance situation. If the images instead are hosted from the computer running Max, they will be remain available, provided that a local wifi network can be set up, and Web Sharing is enabled on the Max computer.&lt;/p&gt;
				</description>
	      <pubDate>Sun, 22 Aug 2010 20:44:58 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1018-jamoma-controlling-web-service</guid>
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	    	<title>Embedding Quartz Compositions in web pages</title>
	      <link>http://www.trondlossius.no/articles/1017-embedding-quartz-compositions-in-web-pages</link>
	      <description>
					&lt;p&gt;This will only work in Safari on Mac &lt;span class=&quot;caps&quot;&gt;OSX&lt;/span&gt;, but it would be possible to create fallback methods for other browsers by rendering the composition to a movie, and set up a combo of JavaScript and &lt;span class=&quot;caps&quot;&gt;HTML&lt;/span&gt; to load one or the other depending on platform and browser:&lt;/p&gt;
&lt;p&gt;&lt;embed type=&quot;application/x-quartzcomposer&quot;
       src=&quot;http://www.ethereal.org/screensavers/PandaPopper.qtz&quot;
       id=&quot;myComposition&quot;
       width=&quot;425px&quot;
       height=&quot;250px&quot;
       opaque=&quot;false&quot;&gt;&lt;br /&gt;
&lt;/embed&gt;&lt;/p&gt;
&lt;p style=&quot;text-align:center;&quot;&gt;&lt;em&gt;Screensaver by &lt;a href=&quot;http://www.ethereal.org/screensavers/index.html&quot;&gt;Aaron Welton&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;
&lt;pre&gt;
&amp;lt;embed type=&quot;application/x-quartzcomposer&quot;
       src=&quot;my_composition.qtz&quot;
       id=&quot;myComposition&quot;
       width=&quot;300px&quot;
       height=&quot;150px&quot;
       opaque=&quot;false&quot;&amp;gt;
&amp;lt;/embed&amp;gt;
&lt;/pre&gt;
				</description>
	      <pubDate>Sun, 22 Aug 2010 11:47:20 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1017-embedding-quartz-compositions-in-web-pages</guid>
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	    	<title>Note to self</title>
	      <link>http://www.trondlossius.no/articles/1016-note-to-self</link>
	      <description>
					&lt;p&gt;Screen and speaker setup for &lt;span class=&quot;caps&quot;&gt;ICCI&lt;/span&gt; 360:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/system/photos/301/original/screen_diagram.jpg&quot; rel=&quot;lightbox&quot; title=&quot;ICCI 360 Screen Diagram&quot;&gt;&lt;img alt=&quot;Screen_diagram&quot; src=&quot;/system/photos/301/large/screen_diagram.jpg?1282476464&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
				</description>
	      <pubDate>Sun, 22 Aug 2010 11:29:26 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1016-note-to-self</guid>
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	    	<title>Vimeo Universal Player</title>
	      <link>http://www.trondlossius.no/articles/1015-vimeo-universal-player</link>
	      <description>
					&lt;p&gt;&lt;iframe src=&quot;http://player.vimeo.com/video/13773876?byline=0&amp;amp;color=CCCCCC&quot; width=&quot;425&quot; height=&quot;318&quot; frameborder=&quot;0&quot;&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;As one of three new features added in the last few days, Vimeo now have a &lt;a href=&quot;http://vimeo.com/blog:334&quot;&gt;new embed solution&lt;/a&gt; that makes embedded videos play on non-flash devices as well (iPhone, iPad, &amp;#8230;). The ability to have videos viewable on iDevices is a plus-only feature, meaning that only videos by Plus members are supported.&lt;br /&gt;
 &lt;br /&gt;
Now on to modify the Rails code for this site so that all videos part of documentation of past &lt;a href=&quot;/works&quot;&gt;works&lt;/a&gt; show up on iPad/iPhone. Shouldn&amp;#8217;t take more than a few minutes.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; &lt;span class=&quot;caps&quot;&gt;DONE&lt;/span&gt;. All video documentation of past works is now viewable on mobile devices as well. Thanks, Vimeo!&lt;/p&gt;
				</description>
	      <pubDate>Fri, 20 Aug 2010 08:13:10 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1015-vimeo-universal-player</guid>
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	    	<title>Combining spatialisation and panoramic video</title>
	      <link>http://www.trondlossius.no/articles/1014-combining-spatialisation-and-panoramic-video</link>
	      <description>
					&lt;p&gt;&lt;iframe src=&quot;http://player.vimeo.com/video/2012392?byline=0&amp;amp;color=CCCCCC&quot; width=&quot;424&quot; height=&quot;320&quot; frameborder=&quot;0&quot;&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;Getting back to daily work routines again after the summer vacation also implies getting back to the long bus drive back home at the end of the working days.&lt;/p&gt;
&lt;p&gt;Where the laptop was to large and the iPhone to small to be used on the bus, the iPad really shines when it comes to enabling reading. The bus ride back home yesterday was spent reading two chapters from a draft version of the PhD thesis of fellow Jamoma developer and spatialisation brother in arms Nils Peters. One of them discuss a range of artistic and research projects using ViMIC.&lt;/p&gt;
&lt;p&gt;One of the productions discussed, &lt;a href=&quot;http://www.empac.rpi.edu/events/opening/gala/wooster.html&quot;&gt;&lt;span class=&quot;caps&quot;&gt;THERE&lt;/span&gt; IS &lt;span class=&quot;caps&quot;&gt;STILL&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;TIME&lt;/span&gt;..&lt;span class=&quot;caps&quot;&gt;BROTHER&lt;/span&gt;&lt;/a&gt; by The Wooster Group use a 360-degree projection screen, the audience surrounded by the film’s bewildering narrative space, where the action can only be seen and heard clearly through a virtual peephole that scans the circle, controlled by a member of the audience.&lt;/p&gt;
&lt;p&gt;The combination of spatialisation and 360° panoramic video is interesting to me, as I am currently working on a similar project together with Karen Kipphoff for the upcoming &lt;a href=&quot;http://www.plymouth.ac.uk/pages/view.asp?page=32636&quot;&gt;&lt;span class=&quot;caps&quot;&gt;ICCI&lt;/span&gt; 360 Festival&lt;/a&gt; in Plymouth.&lt;/p&gt;
				</description>
	      <pubDate>Fri, 20 Aug 2010 07:40:59 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1014-combining-spatialisation-and-panoramic-video</guid>
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	    	<title>Modality workshop - Invitation</title>
	      <link>http://www.trondlossius.no/articles/1013-modality-workshop---invitation</link>
	      <description>
					&lt;p&gt;&lt;img src=&quot;http://trondlossius.no/system/photos/300/large/modality_compressed.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Thuesday 28. September – Friday 1. Octobre &lt;span class=&quot;caps&quot;&gt;BEK&lt;/span&gt; invites musicians, programmers and composers to a four-days workshop focusing on the software &lt;span class=&quot;caps&quot;&gt;MODALITY&lt;/span&gt;. It’s free to attend, but you have to cover your own travel and stay.&lt;/p&gt;
&lt;p&gt;Modality is a tool for building electro-instruments in SuperCollider under construction by Jeff Carey og Bjørnar Habbestad. The workshop will elucidate this development through presentations, discussions and open code-sessions.&lt;/p&gt;
&lt;p&gt;Invited participants are Jeff Carey, Alberto di Campo, Wouter Snoei and Marije Baalman, Trond Lossius and Bjørnar Habbestad. themes to be covered are: Modal Control strategies, sensor input, &lt;span class=&quot;caps&quot;&gt;DBAP&lt;/span&gt; spatialisation, Proxy Space, Quark, Mapping strategies etc.&lt;/p&gt;
&lt;p&gt;The workshop is open for participants skilled in working with SuperCollider.&lt;/p&gt;
&lt;p&gt;Contact &lt;span class=&quot;caps&quot;&gt;BEK&lt;/span&gt; v/ Lars Ove Toft for registration: lars.ove.toftATbek.no&lt;/p&gt;
				</description>
	      <pubDate>Tue, 17 Aug 2010 12:51:52 +0000</pubDate>
	      <guid>http://www.trondlossius.no/articles/1013-modality-workshop---invitation</guid>
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