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Various artistic projects

Exhibition on Sonic Interaction Design

Other projects

Sid_011

Sound can be one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. The twelve works in this exhibition showcase the use of Sonic Interaction Design within arts, music and design, and also provide examples of sonification for research and artistic purposes.

The exhibition was collocated with the permanent Music Technology exhibition at the Norwegian Museum of Science, Technology and Medicine in Oslo.

Borealis Extreme

Music . Other projects

Borealis_extreme_6

What happens to a musician’s brain when under duress? For the Borealis Avgarde Extreme event Le Jury (Ricardo Odriozola, Einar Røttingen, Jostein Stalheim) improvised non-stop for 12 hours, during which the activity of their brains was monitored by researchers from Bergen University. The data was displayed to the public, as well as being used by electronic media artist Trond Lossius to create a live visual display.

At the Zoo (2010)

Other projects

At_the_zoo

Karen Kipphoff and Trond Lossius collaborates on a videowork that is to be presented at the ICCI 360 panoramic video festival in Plymouth (UK) September 2010. The work is titled “At the Zoo”. It’s an anthropomorphic composition that uses pattern and montaged, abstract sound based on the French tradition of acousmatic music.

Ghost architectures (2010)

Other projects

Bunkers_-_035

An audio-visual performance by Jeremy Welsh and Trond Lossius, based on material recorded around the sites of WWII German fortifications on islands off the west coast of Norway, near Bergen.

The work was presented at the 6th International Conference on Small Island Cultures Guernsey, June 22 – 25 2010.

LMW - What Goes Around Comes Around (2006)

Installations . Other projects

Dialogue-transition-4-2

by Trond Lossius, Jon Arne Mogstad and Jeremy Welsh

A five-day workshop in a project room at the Academy of Fine Art, Bergen. Wall painting, objects, projected images and multi-channel audio combined within a dynamic spatial structure.

 
 
 

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